Arrr-chitecting Games and Game Teams: What we can learn from actual pirates from the GCAP 2018, in Melbourne.
Tag: Conference Videos
Recordings of talks we’ve delivered at various conferences around the world.
π¬ Procedural Generation by Automating Blender
π¬ Making Tools for Games
Making Tools for Games from the NZGDC 2017, in Auckland.
π¬ Making Night in the Woods Better with Open Source
Making Night in the Woods Better with Open Source from the Game Developers Conference 2017, in San Francisco.
π¬ The MΓΌn and back
The MΓΌn and back β a Kerbal tale from the OSCON 2015, in Portland.