On-device Neural Style Transfer from the Reinforce AI Conference, in Budapest.
Learning Swift with Playgrounds from the OSCON 2018, in Portland.
Our iOS game development cookbook covers everything you need to know about building games for iOS using Swift, and Apple’s native development tools.
The book is available online, and in good bookstores. It was originally released in early-2019, and we consider it to still be current.
We really hope that you enjoy it! Please contact us if you have any questions or need a little help. We’ll try our best to get back to you.
It might take a few days sometimes, but if you get stuck get in touch. We also try and keep the code that’s available up to date.
Buy the book
You can download the resources for the Unity Game Development Cookbook (1st Edition) from GitHub: