Subtitles Talk (2022)

Links from our GCAP 2022 and Games UX Summit 2022 talks on subtitles.

First, we highly recommend Ian Hamilton’s GDC talk:

We’d also recommend the Game Maker’s Toolkit video on Making Games Better for the Deaf and Hard of Hearing:

Beyond this, here’s some great links on the topic:

Writing, Workflow, and Game Design β€” NZGDC22

Here’s the links from our panel at NZGDC 2022! We’ll post the video here when it’s available.

  • Tracery β€” A grammar based text generator.
  • Blabbeur β€” A grammar based text generator inspired by Tracery but designed to be embedded into Unity.
  • Inform β€” An interactive fiction programming language, great for making those β€œHEAD NORTH” style IF games.
  • Ink User Guide β€” A literal book written by the Inkle team, good stuff.
  • Yarn Spinner VS Code Extension β€” Provides full integration of Yarn language and your C# Unity project into VS Code.
  • Fungus β€” A narrative all-in-one game tool for Unity. Maybe unmaintained?
  • Unreal Conversation System
  • Narrascope 2022 Conference β€” A narrative games focussed conference, talks covering the entire gamut of this topic.
  • Hannah Nicklin’s Book β€” A book on all aspects of game writing by one of the best games writers in the business.
  • Narrative Instruments β€” The paper which coined and defined the term narrative instruments.

We also delivered a panel at NZGDC 2021 called “What’s the story with narrative game development?”

Jon also gave a GDC talk on turning your writers into programmers by grey boxing narratives.

You can also find all of us on Twitter!

And of course @YarnSpinnerTool!

πŸ“š Unity Game Development Cookbook (1st Edition)

Our latest book covers everything you need to know about building games with Unity.

The book is available online, and in good bookstores. It was originally released in April 2019, and we consider it to still be current.

We really hope that you enjoy it! Please contact us if you have any questions or need a little help. We’ll try our best to get back to you.

It might take a few days sometimes, but if you get stuck get in touch. We also try and keep the code that’s available up to date.

Buy the book

Download code

You can download the resources for the Unity Game Development Cookbook (1st Edition) from GitHub:

πŸ“š iOS Swift Game Development Cookbook (3rd Edition)

Our iOS game development cookbook covers everything you need to know about building games for iOS using Swift, and Apple’s native development tools.

The book is available online, and in good bookstores. It was originally released in early-2019, and we consider it to still be current.

We really hope that you enjoy it! Please contact us if you have any questions or need a little help. We’ll try our best to get back to you.

It might take a few days sometimes, but if you get stuck get in touch. We also try and keep the code that’s available up to date.

Buy the book

Download code

You can download the resources for the Unity Game Development Cookbook (1st Edition) from GitHub: